home *** CD-ROM | disk | FTP | other *** search
- //-----------------------------------------------------------------------------
- // The main entry point. This file links the game to the engine.
- //
- // Programming a Multiplayer First Person Shooter in DirectX
- // Copyright (c) 2004 Vaughan Young
- //-----------------------------------------------------------------------------
- #ifndef MAIN_H
- #define MAIN_H
-
- //-----------------------------------------------------------------------------
- // System Includes
- //-----------------------------------------------------------------------------
- #include <windows.h>
-
- //-----------------------------------------------------------------------------
- // Engine Includes
- //-----------------------------------------------------------------------------
- #include "..\Engine\Engine.h"
- #pragma comment( lib, "../Engine/Engine.lib" )
-
- //-----------------------------------------------------------------------------
- // Game Includes
- //-----------------------------------------------------------------------------
- #include "GameMaterial.h"
- #include "PlayerObject.h"
- #include "PlayerManager.h"
- #include "Menu.h"
- #include "Game.h"
-
- //-----------------------------------------------------------------------------
- // Player Data Structure
- //-----------------------------------------------------------------------------
- struct PlayerData
- {
- char character[MAX_PATH];
- char map[MAX_PATH];
- };
-
- #endif